Hello. this is a WIP of a Beretta 92 weapon. It is my first attempt to sculpt, rotopology and texture a weapon (hardsurface). I hope you like it and I will like to have your feedback.
Substance Painter Iray render
Marmoset realtime render. Wireframe 5,140 vertices
Topogun retopology
Zbrush Hardsurface Sculpt